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struct_10
struct_10
struct_10
struct_10
struct_10
struct_10
struct_10
struct_10
struct_10
struct_10
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11th piece of the struct series, using only site-specific inputs, composing with now and past moments, playing with space and time constructs. struct_10 is an interactive camera based immersion in 3d visual environment where the viewer interacts with the generative motion mechanics and is recorded along side with time debris of previous viewers scattered in 3d flowing ever changing space.

3d camera, computer, code, video projection

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